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Post by Adonis on Oct 22, 2011 12:12:55 GMT -5
RULES
ONE: Mutual respect is key to a good 'pride'. Fraternitas means 'brotherhood' in Latin, and brotherhood is the feeling of kinship with and closeness to a group of people or all people. Keep that kinship and closeness with the group, and we are sure to prosper.
TWO: Both females and males are allowed in Fraternitas and are to be treated as equals; however, if the males start acting all high and mighty around the females, regardless of rank, said males will have to deal with me. Or, if they wish, the females can deal with the males themselves. After all, females are the most frightening creatures in the land.
THREE: Mating with a loner or exiled member is absolutely not allowed. The cubs will be exiled along with their mother/father unless under certain circumstances.
FOUR: No animal shall join the brotherhood without my permission. Members, if you find someone who wishes to join, keep them close to you until you are able to find me.
FIVE: The position of 'Lord' shall be taken up by my first heir when my time has passed. Any challenges for the position will not be taken lightly.
SIX: All prey will be shared equally, so do not fight for every last piece of meat. There is plenty to go around.
SEVEN: The lord and lady are to be addressed as 'Lord [name here]' and 'Lady [name here]'.
EIGHT: Do not upset a pregnant member. They will maul you. Just a fair warning... RANKS
LORD: the leader of Fraternitas Adonis
LADY: the leader's (main) mate n/a
HEIR(S): the next-in-line; the leader's sons n/a
HEIRESS(ES): the leader's daughters; they only get the title 'lady' if no sons are born in their father's rule, and they take the most suitable mate to be the 'lord' n/a
ADVISER: the leader's right-hand man; helps with plans and the like Icarus
HEAD GUARD: rallies and orders the guards around; most trusted and strongest guard in Fraternitas n/a
GUARD(S): all the guards in Fraternitas; protect the land n/a
HEAD HUNT(ER/RESS): makes hunting groups and orders around the hunt(ers/resses); most efficient hunt(er/ress) n/a
HUNT(ERS/RESSES): hunt all the prey for the 'pride'; others help, but it's mainly them n/a
CUB SITTER(S): those who watch over the cubs when their parents are busy n/a
CUB(S): the future of the 'pride'; ages new born to one and a half years n/a
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